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NET RACE Game

Academic Year: 
2014
Supervisors: 
Raed Alqadi
Students: 
Ibrahim Abdulhaq
Ahmad Abu Sa’a
Department: 
Computer Engineering
Files: 
application/vnd.openxmlformats-officedocument.presentationml.presentation iconnetrace.pptx

Abstract
The mobile games market is one of the fastest growing markets in the android world, so we
decide to enter this market and to compete through publishing a multi-player racing game. Our
game allows players to compete with each other and share their scores and achievements
through various social media networks such as Facebook and Twitter.
Our project is an Android multi-player 2D Car Racing game. Simply, the player can create a new
game and choose one of the two available modes in the game: single-player mode or multiplayer
mode. If the player chooses the multiplayer mode, other players can enter that game
using network. Within the race, car collisions, fuel consumption and simple gear box will act as
attractive features for the players.
Two important issues were taken into consideration while developing this game. The first one
was trying to use Free Recourses in the developing process, for example free game engine and
free game graphics. The second was the game performance, because the game is played over a
network.
The developing flow started with analyzing the game idea, defining the scenario and game
rules and dividing it into small modules and tasks. After that, we chose the LIBGDX game engine
as the engine of our game and we drew the game UI and the game graphics. We chose the
color schema, audio and sound effects. After that, we started the development process using
the Eclipse IDE and Android and LibGdx APIs. Finally, we tested the game to ensure that there
weren’t any bugs or defects that reduce the game quality.
We solved many problems during the development process. One of these problems is
simulating the physics forces on the car body in a top-down view model. Another one is
generating and simulating the car engine sound. Also, we solved the transmission delay
problem which occurs when the players exchange their cars information upon the network.
We end up with a very attractive multiplayer game that allows the players compete with each
other and share their results and achievements. Now, we have a lot of work to do such as
enhance the game graphics and the user friendly of the game. After that, we will upload it on
the android markets.

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